It's currently unparalleled when it comes to realism as in realistic 3D reconstruction from the real world. Photogrammetry only really works for nice surfacic data, whereas gaussian splats work for semi-volumetric data such as fur, vegetation, particles, rough surfaces, and also for glossy/specular surfaces and volumes with strong subdivision surface properties, or generally stuff with materials that are strongly view-dependent.
tedd4u|1 year ago