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nonbirithm | 1 year ago

Something similar happened in the late 1990's when a PlayStation memory card was being sold with pre-loaded save data for a dating sim game (Tokimeki Memorial). Konami claimed it violated the integrity of the work because selling a hacked save with all stats maxed tampered with the game's natural progression. (And they won twice, the original case and the appeal.)

https://ja.m.wikipedia.org/wiki/%E3%81%A8%E3%81%8D%E3%82%81%...

http://gaming.moe/?p=2938

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maxbond|1 year ago

That's such a weird theory of harm. They still had to buy a copy of the game, right? So the harm is that the consumer would experience the story in the way they chose instead of the way the author intended? Death of the audience I suppose?

ronsor|1 year ago

No, this theory of harm is a direct consequence of the weird "moral rights" thing that is a part of Japanese copyright law.