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winnie_ua | 1 year ago

That's amazing!

And it weights only 45 MiB! How did you achieve this? And most of it is sounds, what looks like.

It's built with babylonjs?

discuss

order

guigui|1 year ago

Three.js.

Why it weighs only 45mb: the 3D environment isn’t that detailed, and we use Draco compression on the model files which has huge benefits in terms of file size. In addition, the art style requires few textures, and we use KTX2 compression. The audio files are indeed the largest assets.

SuperHeavy256|1 year ago

If this is your idea of "isn't that detailed"... please make a full game that isn't that detailed.

More detail would actually subtract from the experience. Keep it like this. This feels just right.

winnie_ua|1 year ago

I really liked art style!

Looks great with minimum textures :)

Great job!