There really is no killer app for the vision pro. Meta has many years of lead time with lots of great apps and games. I'm not surprised by this at all.
VR/AR is one of those apps that's always "just around the corner" and "gonna be big" in the future. But that future never arrives.
Before VR in the early days of the web, people tried user interfaces that looked globes or (or balls or cubes) that you rotate around in "3D" to choose stuff. They were awful! Perhaps unsurprisingly, organized stuff with text labels on a 2D surface is still the easiest way for people to process information and make selections. Taking today's GUIs (or tomorrows LLM/GUI combos) and wrapping them onto a "3D" surface isn't going to change or improve that.
The market has spoken and it's not something the majority of people want or care about -- and that's over and above the technical problems and disorientation problems. Even 3D films have to be released in 2D to find sufficient audience anymore.
dtagames|1 year ago
Before VR in the early days of the web, people tried user interfaces that looked globes or (or balls or cubes) that you rotate around in "3D" to choose stuff. They were awful! Perhaps unsurprisingly, organized stuff with text labels on a 2D surface is still the easiest way for people to process information and make selections. Taking today's GUIs (or tomorrows LLM/GUI combos) and wrapping them onto a "3D" surface isn't going to change or improve that.
The market has spoken and it's not something the majority of people want or care about -- and that's over and above the technical problems and disorientation problems. Even 3D films have to be released in 2D to find sufficient audience anymore.