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happens | 1 year ago
X will never have those things, while Wayland is consistently improving. Yes it has rough edges, yes the security model might be over-engineered, but it's perfectly serviceable nowadays from my point of view.
happens | 1 year ago
X will never have those things, while Wayland is consistently improving. Yes it has rough edges, yes the security model might be over-engineered, but it's perfectly serviceable nowadays from my point of view.
goosedragons|1 year ago
Wayland is frustrating at basic crap. Just this past month I had issues sharing my screen, getting programs to use my PATH correctly and setting options. It's insanely stupid that SO much has moved over DE that how you do things between Gnome, KDE, etc. are now all radically different. It's actually worse than X11 in so many ways.
Hendrikto|1 year ago
Via some ugly hacks that degrade performance and make things look blurry. It‘s not the same.
znpy|1 year ago
I think it's fair, considering we also leave out stuff that X11 can do that wayland can't do (and will likely never be able to do).
Example: network transparency. I still occasionally have to save the day by doing `ssh -X` and run some stuff on a remote host (but having a window be displayed on a local X11 server).
And I already foresee some idiot coming here and commenting that "you're not supposed to do that" to which i pre-reply: not all companies are FAANGS that can rework and rebuild everything that's sub-optimal. Many (most?) of us have to do the best with what we've got.
orangeboats|1 year ago
But caveats apply: applications which use the GPU are network translucent. You'd need VNC or other forms of streaming for that.
LorenDB|1 year ago
alwyn|1 year ago
[1] https://wiki.archlinux.org/title/Firefox/Tweaks#Enable_touch...
jeroenhd|1 year ago
itvision|1 year ago
Vilian|1 year ago
RedShift1|1 year ago
orangeboats|1 year ago
For example, there is only one coordinate space in the X11 world. This meant that 1 pixel is always N "real" pixels (typically N=1).
But nowadays we have this thing called HiDPI, where 1 pixel can mean 1.5 real pixels on one screen (150% scaling), 2 real pixels on the second (200% scaling), and 1 real pixel on the third (100% scaling). We need mixed DPI and hence multiple coordinate systems, but you will break existing X11 programs if you tried to add that to the protocol, and at this point if you force your way through the problem it'll just be Wayland.
Existing X11-compatible systems "fix" this by:
1. assuming N=scale factor, thus upscaling all programs. Everything becomes a blurry mess (see XWayland).
2. assuming N=1, and let the programs upscale themselves. The problem is older apps (e.g. GTK2) don't understand HiDPI and you get a GUI for ants.
vkazanov|1 year ago
The assumptions that X11 uses are incompatible with what personal computing turned into. Drivers, security, the networking part... All of it is just not how things work these days.
It is a major project, it is hard to push through but it's there already, with most of the work complete by now.
And as a programer I must say that underlying Wayland libraries are vastly better than X11 ever was.
Hendrikto|1 year ago
The people who actually work on it decided that was not the way forward, and chose another approach.
If you are qualified to work on it yourself, and you disagree, you can step up to maintain and improve X11.
biorach|1 year ago
Check the lwn.net archives for some articles that explain this in detail.
paranoidxprod|1 year ago
wwalexander|1 year ago
coffeeblack|1 year ago
Are you working on X11 though?