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sellandb | 13 years ago

I understand what you are trying to say. I am curious though what you recommend as a monetization strategy if you take that route? I suppose ad revenue is always the old fall back, but I would imagine that for a lot of the content out there, that is not free to produce, there needs to be some way to pay the bills.

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mr_luc|13 years ago

There's always the old standby: custom-made, one-off products.

A concert, for instance; lots of musicians make money through performance.

Depending on how crowd-pleasin' your creation is, or how well you've done at finding a crowd, there's a bit of tension possible; a husband who commissioned a Dali portrait of his wife ended up hanging it in his kennels to underscore what he thought of it.

sp332|13 years ago

Well if the things you need are not scarce, then it doesn't take as much money to "pay the bills."

corysama|13 years ago

Let me know when you have a strategy to make housing into a post-scarcity good like software.

Jgrubb|13 years ago

Using the digital content as basically a loss leader for things that can't be distributed digitally, namely live performances and merch that you'd sell at those live performances.

alainbryden|13 years ago

It's artists also have a little success with digital 'busking' - where you intentionally deliver high quality content for free, along with a message that asks people to toss a few bucks your way if they think you're worth it.

The best written one I've ever seen was Benn Jordan's "Hello Downloader", which is included in all of his self-released torrents: http://www.alphabasic.com/Please_read.html