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antidnan | 1 year ago
I think my usage of figma,sheets,etc. is 90% single player, until the moment of sharing my (maybe unfinished) work, where I go through an intense period of collaboration with others for an initial review, then tails off, and becomes async.
I can't see myself using muddy for the single player part, but it sounds interesting for after that initial intense collab process. Especially if the process includes multiple apps, as opposed to a single design review in figma etc. I find the longer running async collab is when I get the most scatterbrained across apps.
lele0108|1 year ago
In a way, we like trying new software. Downside is each app has the need to build their own slightly different file system, which makes finding things extra challenging. Wanted to solve with Muddy.