We (the designer and I) ultimately rejected it, because it just did not stand out at 57x57.
As good as some of those icons look, you have to discipline yourself to view and evaluate them at 57x57, cos thats how the user is going to see them. Also bear in mind that the user will see them among a multitude of icons, so they have to stand out for more than just being pretty..
I am tempted to conclude that these pretty icons just don't matter as much as we think they do, and the most effective ones may well be those with a solid bloc of color (like the path icon), cos they are easier to make out on a crowded screen .
My first iOS app's icon was a single bold white letter on a green background with the default Apple gloss. It's still my best-seller and not once has anyone complained about the cheapness of the icon. It stands out better than icons I spent much more time on. I did eventually go back and rework the gloss so I like it better and added some texture for the big 512px versions, but it's still essentially a white letter on green background.
You hired Umar to work on your app design? I'm currently in talks with him to work on one of our apps. How is he as a designer. Would love to hear from someone who has worked with him
Cute site. It doesn't change the fact that the iOS icon standard is terrible, though. (It defeats the human visual system's attempts to recognize objects by silhouettes, which is why so many people take so long to find the icon they are looking for).
I wonder if the reason is that idiots will fill the whole available area anyway. Is Apple that afraid of bad designers?
Ony my HTC One X, PlayBook and Mac, the builtin icons are gorgeous and have interesting silhouettes. But if I look at any of the three attached App Stores, 3rd party vendors are desparate to fill the whole area with details.
The medicine category in the Mac App Store is a pretty good example of it. Most icon are either a solid block that will ruin your Dock's aesthetics, or a circle. I wish Apple would reject them all, but I can imagine the media response to that.
The author of the article seem to think that a good iOS icon is a one that uses a perspective trick to produce a faux 3d effect. I'm not sure these are very usable when sized down to 57x57 pixels which is default iPhone icon size (double that for retina).
"Never underestimate the importance of a great app icon. It’s the first thing a user sees before downloading your app (I’ve downloaded apps in the past solely on the icon making the app seem interesting)."
I cannot stress the importance of this. I have payed money for apps over their free counterparts because the icon looks better. It's a bite sized preview of the experience I can expect to have with your whole app, and more often than not, the quality of the icon is directly correlated to the quality of the UI and UX as a whole.
Those icons are absolutely horrible. They are images, distracting the viewer by the amount of details. Icons should convey only the bare minimum of shape. The metaphor of the meaning should be captured, not the incredilous picture of a remotely possible parrallell.
I think it's a gross overestimation. There are plenty of good designers who will do work for a lot less than that. I had an entire iPad app design done for around $300 (icon, table background, custom table cells) and I recently got another design done for an app for $100 (icon, splash screen, custom tab bar backgrounds, custom nav bar backgrounds, custom table backgrounds).
I love all these designs and follow many of the designers who created them on Dribbble. These are impressive aesthetic achievements, but I'm always surprised that none of these icons are for an app with decent sales. I don't think many, if any, of these are in the top 200 of their respective categories, but there are a number of horribly designed icons in most of the top 20's. I'm a designer and predisposed to nice designs, but always find it a shame that these great works don't get a larger audience.
It varies, on Retina many look beautiful. Some of the icons shown in the post are only for iTunes which has a different, larger pixel size (512x512) to the one on the handset
I understand the criticism about these highly-designed icons not being appropriate for low resolutions, but any decent designer will recreate them from scratch for different sizes so they still perform well.
I use this PSD to create icons, it comes with a PS Action that resizes and exports the icons based on the biggest design so you don't have to make each one. It also puts it in situ!
But will you find it? I don't care much how the apps I use look either, but when I'm scrolling through search results in the store, I'll skim right over the apps with cheap icons, because I'll presume they're poorly-made spamware (since generally, that's true).
You're right. But a lot of users buy/download free apps simply because it has a nice icon. Would you buy/download '3420 TOEIC Word Test Pack'[1]? It might be good, but you wouldn't download it because it's ugly and pollutes your shiny phone's home screen.
Another anecdote- I don't care how good your app is, if it doesn't look good, it looks like you don't care. I'll eventually get annoyed and stop using it.
[+] [-] nanijoe|14 years ago|reply
We (the designer and I) ultimately rejected it, because it just did not stand out at 57x57. As good as some of those icons look, you have to discipline yourself to view and evaluate them at 57x57, cos thats how the user is going to see them. Also bear in mind that the user will see them among a multitude of icons, so they have to stand out for more than just being pretty..
I am tempted to conclude that these pretty icons just don't matter as much as we think they do, and the most effective ones may well be those with a solid bloc of color (like the path icon), cos they are easier to make out on a crowded screen .
[+] [-] vibrunazo|14 years ago|reply
http://xkcd.com/993/
[+] [-] ja27|14 years ago|reply
[+] [-] dmix|14 years ago|reply
Doesn't always translate to real life where context is king.
[+] [-] muratmutlu|14 years ago|reply
http://iicns.com/
[+] [-] pantag|14 years ago|reply
[+] [-] awesomeo|14 years ago|reply
[+] [-] jblow|14 years ago|reply
[+] [-] gurkendoktor|14 years ago|reply
Ony my HTC One X, PlayBook and Mac, the builtin icons are gorgeous and have interesting silhouettes. But if I look at any of the three attached App Stores, 3rd party vendors are desparate to fill the whole area with details.
The medicine category in the Mac App Store is a pretty good example of it. Most icon are either a solid block that will ruin your Dock's aesthetics, or a circle. I wish Apple would reject them all, but I can imagine the media response to that.
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewRoom?f...
[+] [-] 54mf|14 years ago|reply
[+] [-] markdascoli|14 years ago|reply
http://itunes.apple.com/us/app/nursing-clock/id525195468?mt=...
[+] [-] esad|14 years ago|reply
[+] [-] templaedhel|14 years ago|reply
I cannot stress the importance of this. I have payed money for apps over their free counterparts because the icon looks better. It's a bite sized preview of the experience I can expect to have with your whole app, and more often than not, the quality of the icon is directly correlated to the quality of the UI and UX as a whole.
[+] [-] generateui|14 years ago|reply
[+] [-] jyap|14 years ago|reply
The post may has well been titled 'Cool picograms in a 1024 pixel rounded square'.
[+] [-] kurtvarner|14 years ago|reply
I think this is a gross underestimation of how much these designs would cost. Does anyone have any real data on the cost of iOS icon design?
[+] [-] muratmutlu|14 years ago|reply
[+] [-] coryl|14 years ago|reply
[+] [-] k-mcgrady|14 years ago|reply
[+] [-] replicatorblog|14 years ago|reply
[+] [-] rudiger|14 years ago|reply
[+] [-] muratmutlu|14 years ago|reply
[+] [-] underwater|14 years ago|reply
[+] [-] hamey|14 years ago|reply
[+] [-] unknown|14 years ago|reply
[deleted]
[+] [-] MaxGabriel|14 years ago|reply
[+] [-] muratmutlu|14 years ago|reply
http://vimeo.com/36302707
I use this PSD to create icons, it comes with a PS Action that resizes and exports the icons based on the biggest design so you don't have to make each one. It also puts it in situ!
Download it here http://www.pixelresort.com/blog/new-app-icon-template/
[+] [-] eswangren|14 years ago|reply
[+] [-] kalleboo|14 years ago|reply
[+] [-] pooriaazimi|14 years ago|reply
[1] http://itunes.apple.com/us/app/3420-toeic-word-test-pack/id4...
[+] [-] brianpan|14 years ago|reply