top | item 40330866

(no title)

devdude1337 | 1 year ago

A decompressed 4k texture uses ~80-90MB of VRAM. Your development tools index millions of lines of code. Not sure what your terminal does tho. But finally it’s mostly the massive amount of data modern applications have to handle effectively that lead to large amounts of memory allocated.

Zod surely is slow. I never imagined it to be fast. It has multiple layers of abstraction and does lots of checks. A custom solution giving the same level of detailed type safety wouldn’t be fast either.

Software just got very complex. Data became larger. And sometimes you better don’t implement abstractions to reach at least some efficiency with all these petabytes of 8k cat pictures and tiktoks…

discuss

order

No comments yet.