top | item 40334662 (no title) jbosh | 1 year ago C++, it was an in house engine to make everything fit in memory on PS3. Removing fragmentation gave ~10% of usable memory back. discuss order hn newest stingraycharles|1 year ago That makes a lot of sense, I figured this would be impossible with a higher level language.
stingraycharles|1 year ago That makes a lot of sense, I figured this would be impossible with a higher level language.
stingraycharles|1 year ago