Microsoft has been consistently trying to give ARM a try since the surface RT. Consumers are not going to bite. marginal power saving is not meaningful.
The first iteration of Windows ARM didn't have any x86 emulation layer, so that one was doomed from the start. The second iteration did, but it initially couldn't run 64bit apps and the performance was poor. They do have 64bit support now and it sounds like the emulation performance has come a long way.
Here is my question though, comparing how this works on Mac.
Will Windows have the opposite? ARM running on x86?
I continue to wonder how Microsoft expects to work long term. Are they expecting that every developer is just going to keep x86 and ARM based app perpetually or users be stuck always using that emulation layer if they are running ARM?
Microsoft won't be able to 100% transition to ARM like Mac did. At some point all Intel Mac's will be old enough to no longer get the latest version of Mac and for developers to stop targeting and they drop Intel support.
I just don't see many developers bothering with an ARM native Windows version when doing so means they have to support both or risk annoying customers later.
I'm a Windows ARM user (Surface Pro X). For me the benefits (fanless, battery not running down randomly in your backpack, phone charger compatibility, integrated LTE, 16G RAM in that envelope), are worthwhile.
No one cares for power saving. Turn it into higher performance at same power usage and people will bite. Of course it has to actually be a real upgrade like the Apple Silicon chips were.
jsheard|1 year ago
nerdjon|1 year ago
Will Windows have the opposite? ARM running on x86?
I continue to wonder how Microsoft expects to work long term. Are they expecting that every developer is just going to keep x86 and ARM based app perpetually or users be stuck always using that emulation layer if they are running ARM?
Microsoft won't be able to 100% transition to ARM like Mac did. At some point all Intel Mac's will be old enough to no longer get the latest version of Mac and for developers to stop targeting and they drop Intel support.
I just don't see many developers bothering with an ARM native Windows version when doing so means they have to support both or risk annoying customers later.
TiredOfLife|1 year ago
dboreham|1 year ago
andersa|1 year ago
DeathArrow|1 year ago
I bought a MacBook Pro just to have 20 hours battery life, even if I don't like macOS too much.
TylerE|1 year ago
diego_sandoval|1 year ago