(no title)
BooneJS | 1 year ago
My favorite part of the story was the latent assertions looking for the bug. Any new code I write is peppered with these, though only active in debug builds. I've never learned to enjoy stepping through a debugger.
BooneJS | 1 year ago
My favorite part of the story was the latent assertions looking for the bug. Any new code I write is peppered with these, though only active in debug builds. I've never learned to enjoy stepping through a debugger.
joezydeco|1 year ago
There's an urban legend that Nasir Gebelli wrote his most popular games with the tiny mini-assembler in the Apple ][ ROM, opcode by opcode.
ndiddy|1 year ago
js2|1 year ago
Ultima I was written in Applesoft BASIC with portions in assembly.
https://en.wikipedia.org/wiki/Ultima_I:_The_First_Age_of_Dar...
Wizardry was written in Apple Pascal.
https://en.wikipedia.org/wiki/Wizardry#Development
https://en.wikipedia.org/wiki/Apple_Pascal