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EarthLaunch | 1 year ago

I looked into that for VR headset eye tracking, which uses IR lights plus cameras to see the eyes inside the dark headset.

Here someone did some calculations [0].

> The International Commission on Non-Ionizing Radiation Protection's Guidelines of limits of exposure to broad-band incoherent optical radiation (0.38 to 3 µm)[1] states:

> "To avoid thermal injury of the cornea and possible delayed effects on the lens of the eye (cataractogenesis), infrared radiation (780nm < > λ < > 3μm) should be limited to 100 W m⁻² (10 mW cm⁻²) for lengthy exposures (> 1000 s)"

0: https://docs.eyetrackvr.dev/getting_started/led_safety#about...

1 (pdf): https://docs.eyetrackvr.dev/safety/ICNIRP_optical_radiation....

discuss

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dogben|1 year ago

Thanks. So that 30W lamp in another comment might be a safty hazzard if someone in close range stares at it and the beam is tightly focused.

risenshinetech|1 year ago

You're right.

While we're at it, we should make sure no one goes up to the massive speaker system and puts their ear right up to the speaker cone too.

darkwater|1 year ago

The beam is not going to be tightly focused, if it needs to cover a big chunk of a stadium at once

krisoft|1 year ago

Yes. The manual from the manufacturer recommends wearing specific green tinted safety glasses if you are standing closer than a meter to their transmitter while it is on.

numpad0|1 year ago

I guess this device can be modified to take visible red lights with some redesign, if you'll be really concerned with that.