Current games which are using LLMs only activate the model when the user is talking to the NPC, but in order to create a real dynamic story which is completely random but to the point, the agents need to interact with other as well,so lets say there are around 100 agents in the game they need to interact with each other to generate some emergent behavior.
The form of interaction can be questioned here. will it be in natural lang? or just some embeddings or states.But this thing still has a long way to go.
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