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brandonpelfrey | 1 year ago

Agreed, very impressive results. It's both ~worrying and amazing that I'm sure an AI agent could just directly trace a path in the expression latent space to produce a photorealistic and real-time rendered head.

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vessenes|1 year ago

it feels to me like the gaussian-based algorithm improvements will likely force new render pipelines away from triangles sooner rather than later. It's hard to imagine giving up fidelity like this. And re-rendering to textured triangles is not fast right now. Should be a fun couple of years!

spookie|1 year ago

The real issue is the dependency in a real life enactment. Not even considering the performance.