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RubyMotion build system is now open source

73 points| joshaber | 13 years ago |blog.rubymotion.com

8 comments

order

breckinloggins|13 years ago

I would love to see RubyMotion find a way to open-source its entire stack and still be able to monetize.

Ideas:

- Only charge a license fee if you intend to publish to the app store. True, this would be hard to check, but I think it would let the ecosystem flourish

- Give away the platform, sell premium documentation, screencasts, books, etc. (Although I can't see this generating enough revenue. Maybe when combined with some other approach?)

- Make one kick-ass IDE that's leaps and bounds better than XCode (including a better interface builder). Sell that. I favor this idea :)

rjsamson|13 years ago

Glad to see Laurent open sourcing this piece - hopefully it will lead to even deeper community involvement. In the few short weeks since it was released, RubyMotion already has a really impressive community behind it and I'm excited to see what the future holds.

onlyup|13 years ago

Nice, I had not heard of RubyMotion. How does it work? Is there anything similar for Android?

jjuliano|13 years ago

I just bought my copy of RubyMotion, does open sourcing the build-system means that I can now build iOS apps using RubyMotion for Free? If so, I just wasted $150 dollars...

pjmlp|13 years ago

It would be very nice to have a native code compiler for Ruby with support for more than just iOS.