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mikemee | 1 year ago

No secret. A little puzzle app company I’ve been running for a while: www.eggheadgames.com. No ads or gamification. Just classic paper magazine puzzles. Pay for more or subscribe for unlimited play.

As we’re small, rewriting the code over and over for cross-platform is costly. But as they’re games with words, we want a fully native experience for the highest quality app with great accessibility and full integration - as well as easier crash log debugging without intrusive 3rd party packages.

The classic solutions are either not native enough (Flutter), are graphics-based (Unity), too expensive to maintain the stack (React *), don’t integrate well with the native mobile tooling (Go, various ports of Python, Ruby, Lisps apart from s7) or also end up being a separate core but are harder to debug via crash logs (various JS, Kotlin or Swift cross platform).

Plus once we tried Lisp it was hard to go back! Succinct, fast, great editing. And yeah, it’s just fun to do something different. We also get a kick from being part of and contributing back to the Fennel community. It’s nice to mix some open source with commercial apps.

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iainctduncan|1 year ago

Man I hear you, on my music pedagogy app just being able to do the actual "business logic" in Scheme is soooo nice. And I can share my code with my Max based work, which is awesome.