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khasan222 | 1 year ago
This is just one more layer on top, and one more possible point of failure/frustration, as illustrated by this parent comment.
khasan222 | 1 year ago
This is just one more layer on top, and one more possible point of failure/frustration, as illustrated by this parent comment.
p_l|1 year ago
Which doesn't matter for trivial counter examples but the same technique is something I've used (not with ludic, but with HTMX) to trigger actions in physical space.