top | item 40592250 (no title) 58028641 | 1 year ago https://github.com/KhronosGroup/MoltenVK proves that it is possible, but it is limited by having to go through Metal. discuss order hn newest flohofwoe|1 year ago If Apple would add native Vulkan support to macOS, it would most likely also go through a Metal "emulation layer" (just like their GL implementation, or the D3D12 implementation in the Game Porting Toolkit). talldayo|1 year ago Because everyone knows from MoltenVK, Metal-based API implementations are just so efficient. astrange|1 year ago Anything's possible, but it wouldn't be performant. MoltenVK is just about as good as an untuned native Vulkan client would be.
flohofwoe|1 year ago If Apple would add native Vulkan support to macOS, it would most likely also go through a Metal "emulation layer" (just like their GL implementation, or the D3D12 implementation in the Game Porting Toolkit). talldayo|1 year ago Because everyone knows from MoltenVK, Metal-based API implementations are just so efficient.
talldayo|1 year ago Because everyone knows from MoltenVK, Metal-based API implementations are just so efficient.
astrange|1 year ago Anything's possible, but it wouldn't be performant. MoltenVK is just about as good as an untuned native Vulkan client would be.
flohofwoe|1 year ago
talldayo|1 year ago
astrange|1 year ago