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frading | 1 year ago

I kept thinking about it, did some tests, and you convinced me. So the pawns movements are now changed. It works like that now:

- pawns move forward in their "track", just like a rook would do, just one tile at a time.

- if the track reaches the end of the board, the pawn can promote as usual.

- if the track ends on the left or right side of the board, when the pawn reaches it, it changes track. If there are multiple tracks it can take from there, the one that reaches the end in the least amount of moves is selected

- when a pawn captures, it changes track following the same rule.

And I agree now that using capture to change the zone of attack of a pawn is a very nice addition.

On top of that, if multiple pawn are constraint to turn sideways at first, it's not simply a handicap. It also helps strengthen the defense in that area, as you can have more efficient pawn walls.

In all all, it's great, thanks a lot for arguing in favor of this change.

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