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AltruisticGapHN | 1 year ago

If you replace "WALL" "IS" "STOP" with icons/images, it's not that interesting anymore imho.

At the very least, Captain Blood would come to mind.

https://www.abandonware-france.org/ltf_abandon/ltf_galeries....

You have sequences of symbols, with attached mechanics. Arrange the blocks in different order, to get different outcomes.

Maybe I'm just grumpy today, I don't see how the game is "profound".

edit: I guess what I have in mind is if anything, the fact we can create meaning out of any collection of symbols, and decide waht it means, shows that language is really empty and intelligence is completely outside of language. Language is just a tool.

discuss

order

stavros|1 year ago

I'm not sure what you mean. How would you replace the words with icons and still have the exact same mechanics, and how would having the exact same mechanics be different if it were icons instead of words?