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mmmmmbop | 1 year ago
I, on the other hand, fully believe that.
The recommended lite-youtube-embed project page has a demo of both lite and regular players [0], and the lite version takes noticeably longer to start playing the video.
Every additional millisecond of load time will reduce engagement, and here the difference is more on the order of hundreds of milliseconds or more.
skybrian|1 year ago
Also, maybe it’s fine if people don’t want to play the video? Personally, I appreciate it when a web page includes a summary, so that I can avoid watching a video. (I prefer not using YouTube for anything other than listening to music or occasionally watching a movie.)
Video can be a useful tool, but consider whose interest it’s in for you to encourage your audience to watch more TV. Is it really serving your users?
Even when I do want to watch a video, it’s selective. One thing I find rather frustrating about YouTube’s redesign (on desktop) is that it devotes so much screen real estate to promoting videos other than the one you’re actually there to watch. I’d prefer fewer distractions.
roelschroeven|1 year ago
Theater mode (shortcut 't') is a bit better. But yes, I too would like a mode where the video fills the whole browser window.
Stratoscope|1 year ago
The F key is your friend. It puts the video full screen. You don't even have to find the full screen icon at the bottom right of the video, just hit F.
Talinx|1 year ago
nnf|1 year ago
vasco|1 year ago
bcrl|1 year ago
kylebenzle|1 year ago
It doesn't help a discussion to ignore the topic at hand, create a straw man just to easily vanquish him. Who are you even talking to here, just yourself?
tjoff|1 year ago
This is something people believed in the 90s. None of the megacorps give a damn about that as is evident by their behavior. If it doesn't matter for them it doesn't make sense for you to optimize that on their behalf.
It is a non-issue for this usecase.
But please do care about it for the rest of your stack.
qwery|1 year ago
> None of the megacorps give a damn about that as is evident by their behavior.
The rumour (and extrapolation) the discussion is based on is that Youtube prefers their bloated player to an unknown alternative because it makes the videos play faster, which drives "engagement". That is, in this case, the "megacorp" literally does care about that.
> it doesn't make sense for you to optimize that on their behalf
This is certainly true, but I don't think that's what the parent comment was suggesting.
IX-103|1 year ago
giancarlostoro|1 year ago
Google takes everything that works PERFECTLY FINE and turns it into a steaming pile of … I am gonna stop right there.
Scaevolus|1 year ago
With more bandwidth and higher resolution videos, buffering an entire video in RAM is no longer a great option... plus they can make you buy YouTube Premium for offline playback!
marcosdumay|1 year ago
Nowadays, if your network is bad, you can just forget it. Every single media site seem to have migrated into this format at around the same time. It's obviously to stop downloaders, what it evidently didn't, but it will never change back.
froggit|1 year ago
When did that change? I already considered youtube's UX to be so hostile I'll go for (literal, not metaphorical) years between intentionally watching 2 videos off there. It's also possible i just didn't notice as the data transfer from there is impressively fast via google fiber (likely not coincidental).
> Google takes everything that works PERFECTLY FINE and turns it into a steaming pile of … I am gonna stop right there.
Google's SDLC in 4 steps: 1) "Acquire" software idea (invent/buy/steal/kill/etc). 2) Dev to critical mass (unlimited money cheat). 3) Enshittify (Ads team trounces Dev team because capitalism). 4) Sunset before mob descends with fire and pitchforks.
qwery|1 year ago
I would be much less likely to notice it as "slow" if it didn't show me a spinny-spin. It's advertising that it's slow!
I agree that the click-to-playback lag time would have such an effect, but how significant it would be is unclear. It would take an entity the size of, say, Youtube, to begin to measure this sufficiently.
[0] Firefox, 2(?) year old laptop, i7-1185G7, windows 11, updating Edge (in 32-bit mode) 24/7, haven't rebooted for a few weeks
divbzero|1 year ago
stemlord|1 year ago
dangus|1 year ago
knome|1 year ago
estebank|1 year ago
cogman10|1 year ago
I do not believe this. Humans can't tell the difference between 1 and 10ms. I'd love to see the study that actually proves this assertion. I suspect, it's never been done for embedded videos just webpage load time.
But further, we are talking about embedded videos that you have to click to start anyways. Presumably, the person clicking the video has a desire to watch it and thus can stand that the video takes an extra 300ms to load.
57FkMytWjyFu|1 year ago
https://music.stackexchange.com/questions/133356/what-is-the...
So from those metrics, it's pretty easy to tell those two divisions apart.
lelandfe|1 year ago
tantalor|1 year ago
It feels same to me (Pixel phone)
maxloh|1 year ago
squigz|1 year ago
Is there any data on this?
unknown|1 year ago
[deleted]
_wire_|1 year ago
LOL!
What's engagement?!
Half the embeds I see don't work because the content is censored or rotted.
For content that plays, the rush for my attention includes an overwhelming dynamic of at least three parties with vested commercial interested in the occupation of my mind cramming unrequested and unwanted advertorial content into my nervous system.
Blocking unrequested content and keeping a healthy distance from tracking adds many seconds of delay to access of requested content, and the requested content typically has a cognitive half-life of a few seconds to minutes.
And the requested content itself typically contains order 10,000x milliseconds of insipid attention mgmt jingles and branding setup.
Then to finish it off. Even the most high-minded productions waste minutes of egress begging for "likes, subscribe, comments," reading off lists of sponsors with silly handles, admonishments for upsells, and cappers to "hit the bell, it's so, so, important", immediately following which the player bot resets to cramming a new unrelated vid into my sockets.
Engagement?! Pfft. It's an incursion.
unknown|1 year ago
[deleted]
dubcanada|1 year ago
Not only that but 250ms is the average reaction time of a human, you don't notice an extra 5 milliseconds.
If a video is required on your website for engagement you probably shouldn't be hosting it on YouTube anyways.
qwery|1 year ago
Please stop repeating this sort of thing as a simple fact. Time and latency are difficult things to reason about and simple explanations sound particularly convincing when one lacks an intuitive understanding of the subject.
Perceived latency is not the same thing as "reaction time". What reaction was measured? How? From what stimulus? Your reaction time number does not support your claim that humans can't notice a 5ms difference in lag.
In any case, you are misunderstanding and misrepresenting the comment you replied to.
When you are talking about an organisation like Youtube (size, money, mercenary, malicious, etc.) and discussing metrics like this, individual milliseconds is not an unreasonable unit to use. Consider the volume of the data. Nobody is saying that if something takes 5ms longer to load that no single human being will be capable of waiting for it anymore.
Further, your 250ms is perfectly in the range of the parent comment's order of magnitude of hundreds of milliseconds.
lotsofpulp|1 year ago
If this is true, then why are online first person shooters noticeably worse when playing with a 250ms ping connection compared to a 5ms ping? 250ms ping is basically unplayable.
If I recall correctly. I stopped playing video games many years ago, because my college’s internet connection didn’t offer low enough latency to be able to play.