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rphln | 1 year ago

Bummer, I had no idea about that. But I guess that, at least for turn-based games, it wouldn't be super annoying if you manage to split the logic (F#) from the UI glue (C#), right?

(I never got around to that point though, I usually start making games as libraries and then get nerd sniped into reading about game theory for the AI before I make them playable for humans.)

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