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cuddlyogre | 1 year ago
A "solution" I had was to lower the amount of cores Blender could use to 12, instead of all of them, which was annoying, and that still only lowered the number of crashes, not stopped them. These crashes were bad too, in that they corrupted project files almost every time.
I basically did everything possible, with little success. All it did was make my computer slow to a crawl and still crash at random.
I don't know what I'm going to do next computer. AMD is seemingly having similar problems, so it's not like I can realistically switch with any confidence. I go close to 10 years between upgrades, so hopefully the landscape will look better then.
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