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georgehotelling | 1 year ago

Every time I looked at the animated weather app, I would see the animation start in the past where clouds moved and grew and shrank naturally. As soon as it passed the present moment, the clouds would become fixed shapes and continue on whatever their current vector is. In the visualization there was no attempt to model clouds growing and shrinking. The clouds would suddenly start skidding across the screen.

I've read that is what the underlying precipitation "models" did as well, but obviously can't confirm.

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counters|1 year ago

Yes; they basically just extrapolated from these "rain blobs" on the visualization as the short-term forecast they provided to users. There are some long-since wiped blog posts that provide a bit more context on how they do a little bit of statistical processing of the general forecast model output to help with they "hyper-localization," but the reality is that it was terribly unsophisticated relatively to what is traditionally done in meteorology.

The rain nowcasting feature that Dark Sky popularized is now table stakes in any consumer weather app. There's little value in making these types of forecasts any more complex (e.g. using AI or other contemporary techniques) because they still have egregious and noticeable failure modes. And it's so trivial to make this type of forecast that there is open source software you can easily run to do it [1].

[1]: https://pysteps.github.io/

imp0cat|1 year ago

Look at windy.com, their cloud prediction works pretty much the same.