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dmnmnm | 1 year ago
And that's why CRTs were capable of displaying different resolutions in a way that was appealing.
When I bought my first LCD monitor for my computer I was hit with instant regret. The early LCDs were :
Horrible at anything other than native resolution. If your computer hardware wasn't good enough to run a new game at the highest resolution of your monitor, the game would look terrible. The scaling used to bring lower resolution pixels to fit the screen's native pixels was just terrible, terrible and terrible. I have no words that can describe just how bad the experience of playing games at a lower resolution than native was in that era.
CRT bluriness smoothed things around in a way that didn't actually look excessively blurry. LCDs running lower resolution games looked like you threw vaseline on them.
And they were also terrible in motion. Ghosting! Ghosting! Ghosting! Playing games like Quake 3 and Unreal Tournament didn't feel good on that stuff..
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