(no title)
gyrovorbis | 1 year ago
I was king of scope creep, but I was also the engine and tools developer... Does it LOOK LIKE the engine and tools were the ones bottlenecking progress, or does it look like a lack of ACTUAL GAME CONTENT was the problem with Elysian Shadows? The engine and tools (which were my job) are probably easily at 90% done.
What I do own up to is being so bogged down with coding up a whole cross-platform engine and toolkit that I was an absolutely horrible manager who just relied on the rest of the team to know what needed to get done and take care of it, which obviously never actually happened. I was not as involved in the rest of the actual game aspect of ES independent of the tech than I should've been, and I own up to that...
But if you actually think THAT is what caused this game to never get done, you aren't seeing clearly. That's the one aspect of the game (other than audio, which was never a problem) which was actually where it should've been in terms of progress.
Also, for the record, LOL, ElysianVMU caused "drama" and extra work for the team? Funny, not one person other than me wrote a line of code for EVMU or even implemented the single line of Lua code it takes to display a VMU icon in-game... and as far as I ever knew, Patryk enjoyed getting to take a few hours to get away from killing himself being overworked on terrain and character assets to get to draw VMU icons, or so I'm assuming based on the fact half of what he drew were penises and jokes, initially. ;)
eska|1 year ago
The constant tangents did, that project being one of them. The VMU emulator did not kill anybody’s firstborn, but like the other many tangents it ate away at your time, which was required elsewhere.
I see you haven’t changed and still try to misinterpret people’s comments rather than really owning up to the past.
llmblockchain|1 year ago
If the engine and tools are 90% complete, it's better to release 90% of something than nothing at all. The backers would no longer be able to call it a scam. It's probably the only way to put it all to rest.