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deliveryboyman | 1 year ago

Thanks for sharing. Curious to see if Xbox and PS5 controllers use the same analog stick hardware.

The issue with L3 as Sprint is that a button is so much easier to press and hold than a joystick (as mentioned in the article). Even worse is when games use L3 as Sprint but also configure the analog stick to perform some other action, in which case you can perform actions you don't mean to perform.

discuss

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thiht|1 year ago

> to press and hold

To be clear, in games that use L3 for sprinting, you usually don’t need to hold L3, it’s a toggle. I guess there are exceptions of course but THAT would be bad design.

deliveryboyman|1 year ago

Holding L3 to sprint is not uncommon in my experience, I've actually never played a game where it's a toggle (but I don't play much).

For example, in Fortnite you have to hold L3 to sprint. This causes other issues as well. If you drive a car in the game for example, and use the analog stick to steer, accidentally clicking L3 will cause the car to turbo boost. If you're driving around a corner and have L3 moved all the way in one direction, accidentally clicking L3 is a given which causes an accidental turbo boost.