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altanis | 1 year ago
Levels are determined by halving your XP then finding the correct level, just like Diep.io. I agree with you though; I'll probably make it less harsh.
Level scaling is already exponential (its harder to get levels as you progress).
I actually really like the noob flag idea; when spectating, a bunch of people were confused on what to do and kept dying to a higher level person. I will definitely add this feature in the following week.
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