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myspy | 1 year ago

Only 3% of the 30% go to payment processing. Hence why they still want 27% when developers choose their own payment system.

The 27% are seen similar to Sony and Nintendo as fees to be on a platform which has wide reach but also gives tools and does stuff to enable app distribution.

Is that too much? I don‘t know but it‘s what all appear to do. The platform politics didn‘t evolve as fast as the tech though. So what about apps like Patreon, Netflix, Spotify, that was never on the table in 2008.

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maccard|1 year ago

The 3% payment charge is the transaction fee, but that doesn’t take into account the actual handling of the rest of the transaction lifecycle, like managing refunds, or chargebacks. A single chargeback will cost you $25 whether it’s successful or not (plus refunding the transaction if you lose), but on google play and co it’s just refunded.

Jensson|1 year ago

> but that doesn’t take into account the actual handling of the rest of the transaction lifecycle, like managing refunds, or chargebacks

They do, which is why credit cards take that much, cost of chargebacks is a part of the transaction fee.