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locuscoeruleus | 1 year ago

On the flip side, the code that he originally wrote would never scale to a billion dollars. It was wildly inefficient. Someone with a bit more experience as a game developer, someone a bit senior if you will, was necessary to turn the idea into what it is today.

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zimpenfish|1 year ago

> It was wildly inefficient.

Spoiler: Minecraft Java Edition is still wildly inefficient despite having a trillion dollar company backing it for 10 years.

gilleain|1 year ago

Wildly? I'm sure the code might be inefficient in many ways, but there have (as I understand) been performance improvements such as in chunk loading and map generation.

Even the latest (apparently controversial) recent redstone update is meant to take account of performance - https://www.minecraft.net/en-us/article/minecraft-snapshot-2...

"The performance impact of Redstone wire (connected blocks of Redstone Dust) has been improved"

I've no idea how true that statement is, of course!

cma|1 year ago

Who? They only did have a handful of people when they sold for $1 billion. Were any senior devs?

philipov|1 year ago

I think it would be fair to call Jens the Principal Engineer on Minecraft. Is that senior enough?