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hopfog | 1 year ago

Working on my game Sandustry, a mining and automation sandbox with pixel-based physics (think Noita meets Factorio).

I released the first playtest of the alpha a few days ago, which you can try directly in your browser:

https://lanttogames.itch.io/sandustry

discuss

order

ksylvestre|1 year ago

performance tanked once I started to dig and the screen got dark, FPS returned to normal once I was fully above ground

hopfog|1 year ago

Thanks for reporting! May I ask what browser and system you are on?

When going underground it starts raycasting shadows, which is heavier on the GPU, but the difference shouldn't be that big.