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aspeckt112 | 1 year ago

Based on how Xamarin performed prior to the MS acquisition, I'd guess dead.

The license cost was high, and the MS acquisition came right around the time React Native and Flutter started to enter v1. I think they'd of been blown out of the water pretty quickly. At least Microsoft allowed Xamarin to get into enterprise .NET shops pretty quickly. There's a lot of B2B form based apps written in Xamarin. I worked on a pretty big one that made (and continues to make) a lot of money.

I've long assumed the point of the acquisition was because Xamarin did basically all the hard work of allowing .NET to be cross platform.

discuss

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pjmlp|1 year ago

Ever heard of Rotor?

https://www.codeguru.com/dotnet/net-nuts-bolts-the-joy-of-ro...

Or DotGNU?

https://www.gnu.org/software/dotgnu/

What happened to Xamarin looks like Microsoft took whatever IP was relevant, and left everything else go, which this decision is a confirmation thereof.

It is kind of interesting to see Miguel's feedback, now that he his allowed to talk about how things went down.

aspeckt112|1 year ago

I’m a big fan of Miguel’s work. His comments have been pretty interesting. You also don’t have to read between the lines much to know how he feels about what’s happened to his tech.

I assume he’s got fuck you money now though. I’m very excited to see what he does with Swift and Godot, Swift is a great language for gamedev.

tambourine_man|1 year ago

Where is this feedback you’re referring to?