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aspeckt112 | 1 year ago
The license cost was high, and the MS acquisition came right around the time React Native and Flutter started to enter v1. I think they'd of been blown out of the water pretty quickly. At least Microsoft allowed Xamarin to get into enterprise .NET shops pretty quickly. There's a lot of B2B form based apps written in Xamarin. I worked on a pretty big one that made (and continues to make) a lot of money.
I've long assumed the point of the acquisition was because Xamarin did basically all the hard work of allowing .NET to be cross platform.
pjmlp|1 year ago
https://www.codeguru.com/dotnet/net-nuts-bolts-the-joy-of-ro...
Or DotGNU?
https://www.gnu.org/software/dotgnu/
What happened to Xamarin looks like Microsoft took whatever IP was relevant, and left everything else go, which this decision is a confirmation thereof.
It is kind of interesting to see Miguel's feedback, now that he his allowed to talk about how things went down.
aspeckt112|1 year ago
I assume he’s got fuck you money now though. I’m very excited to see what he does with Swift and Godot, Swift is a great language for gamedev.
tambourine_man|1 year ago