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tinyspacewizard | 1 year ago
Personally, I think that FP could be a great fit, but we first need to come up with architectures that solve real game development problems. We have to do this with small scale experiments first (game jams are perfect for this) and then scale up only if they succeed.
This project is exactly that - kudos to the author.
CyberDildonics|1 year ago
They aren't using them because they aren't a good choice for delivering games that need to run fast and consistently in real time.
Immutable data structures and garbage collection might be nice for people writing something, but that isn't what someone buying software wants, they want smooth and fast.