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dav_Oz | 1 year ago
Basically, I could have got "hooked" as my pre-frontal cortex was already fully developed and I kindly declined. Gen Z for the most part was confronted with the "choice" of small dopamine hits designed after the newest slot machine research [0][1] when they were underage.
As others have pointed out the 90s-00s had its own limitations and frustrations so going back to that nobody is really nostalgic about that part but back then you had to at least choose video games (install it, meet the hardware requirements and get sufficiently proficient in it ;) ) to get to today's level of addiction which permeates mainstream online social interactions.
[0]https://ihpi.umich.edu/news/social-media-copies-gambling-met...
[1]https://link.springer.com/article/10.1007/s11245-024-10031-0
donw|1 year ago
Raising luddites that can't type won't serve them well over the course of their lives, but neither will allowing them to become tap-and-scroll dopamine zombies.
It's a difficult balance.
My strategy will undoubtedly evolve over time, but I suppose it could be summarized as "permit supportive technology, aggressively deny anything else"
Of particular note is that most, if not all, "for kids" content is actively harmful.
The key to making things work is having a cohort of parents that have similar priorities. If the parents in your social group default to shutting Junior up with an iPad, you're going to have a bad time.
scruple|1 year ago
This has been our priority as parents forming peer groups with other parents. But it's very hard to find the kids that your kids like and are friends with who aren't constantly inundated with tech.
ericd|1 year ago
1over137|1 year ago
jdthedisciple|1 year ago
Is it?
It certainly is obvious to this particular 18 year old, but perhaps he is just above the 99th percentile of his generation in terms of intelligence.
Most others seem oblivious to this reality in my observation.
dav_Oz|1 year ago
From personal experience in a controlled setting (tutoring) if I'm strict about the form: no phone and all learning material prepared beforehand I get mostly positive feedback and some even feel relief for that time. Imo the deeper truth of the matter is that they are used to adults struggling to give them full attention, too, a two-way-street but all the blame is usually given to the younger folk.
I find it surprising because it took e.g. smokers a lot longer although the evidence was overwhelming [1] in 1964. Today (almost) every tobacco smoker acknowledges the negative health effects.
It is a insidious kind of addiction: a massive amount of very short-lived, small dopamine spikes throughout the day seamlessly incorporated into your "normal" functional life which makes it extremely hard to get out of the loop.
[0]https://talker.news/2024/08/28/why-3-in-4-gen-z-blame-social...
[1]https://onlinelibrary.wiley.com/doi/full/10.1111/add.16007
umbra07|1 year ago
All my friends constantly joke about being addicted to x social media app
marttt|1 year ago
What I particularly like is that children seem to be quite interested in what it actually is that makes games addictive. So a 10yo might reason along the lines of "Dude, gaming 2 hours straight must be worse for my brain than gaming 45 minutes straight. This game's got too many flashing things, too. Don't want to get addicted. Must go out".
So, from personal experience as a parent, I'd say we adults should not underestimate the influence of educating our children about the dangers of too much gaming. Apparently, quite a bit can be done with very simple means (talking!) to keep things healthier for them. Consistency is key, as always.
jajko|1 year ago
Its normalization of failure / suffering. in a village full of alcoholics, drinking with your family/neighbors was part of greeting, social contracts, or venting out frustrations. It was evident to everybody how things end up down the line without exception, but when all are in the suck, mentally it feels better.
Our herd social behavior which make humans such a successful species are showing its darker, and easy to abuse side.