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digitallis42 | 1 year ago
The marketing seemed to basically rely on "if they see 30s of gameplay, that will be compelling enough".
If we remember TF2, they launched with a bunch of really well conceptualized "Meet the character" videos which built humor and personality into the characters as well as taught some of the mechanics.
Overwatch launched a whole pile of interesting and very fresh player mechanics, as well as about triple the characters available with TF2.
Again, I can easily imagine they had players testing it. I'm not sure they had many people market testing.
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