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singledigits | 1 year ago

Thank you for your response!

I don't have experience with WinRT, but it does seem quite similar at first glance. One of the key reasons I focused on modern C++ was to ensure cross-platform compatibility. However, I completely understand that if you're working on Windows and are already familiar with WinRT, sticking with it makes perfect sense. I'll take a closer look at WinRT to see if there are any significant differences.

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leeter|1 year ago

My suggestion is aim for compatibility with cppwinrt, but not anything else. That way devs can freely intermix and get the best of the utilities of both.