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rhbrolo | 1 year ago

A general good orientation resource for children and teenagers is https://www.bbc.co.uk/bitesize . Loots of cool, interactive guides there, interesting articles, all to help them find their way easier. You will find all the subjects contained in the education plans in the UK. Texts are amazing, guides are well structured and there are some great videos.

Other than that, it all depends on which part he'll like more if he starts......graphics, coding, game assets, level design and so on.. by the time he figures that out, he'll be able to pick a game engine for "adults" (for example, Unity)

1. These game engines claim to be kid and beginner friendly: - https://www.kodugamelab.com - https://www.cocos.com/en/

2. Python is a solid all-rounder, future-proof skill

Here are some free resources:

- https://github.com/pygamelib/pygamelib - https://kidspython.com - https://wiki.python.org/moin/BeginnersGuide/Programmers - https://www.geeksforgeeks.org/python-for-kids/ - good starting point with general Py guidelines for kids. - https://github.com/mytechnotalent/Python-For-Kids - very cool free book

3. Playing Minecraft, Roblox, beamNG, or any other game that supports mods & user made goodies. It's a good place to start building something in that environment. This can even bring some money if the idea becomes popular among the game's community.

4. The Hardware side of things

- building STEM games - with countless of gadgets, toys and other crazy devices out there. ( ex: Osobots ) These may become a bit expensive quite fast, but rewards on this path are surely worth it - on the CyberSecurity side, there are some cool little gadgets that can run all kinds of clever games - pwnagochi (a tamagochi pet that eats wi-fi to stay happy and needs to be fed), FlipperZero ( https://lab.flipper.net/apps/category/games ) - Internet of Things - ( https://github.com/microsoft/IoT-For-Beginners )

-- smart devices, PCBs, chips, sensors that can make "dumb" objects smart (instructables.com) -- IoT will revolutionize the gaming industry by changing the way players interact with a virtual world. -- gamification of activities in other industries to make them easier to learn/understand/do

5. Last, but not least, there are many other areas of game development

- mobile games - browser games (HTML Canvas games, or crazy 3d JavaScript libraries)

Some extra resources - might be a bit off-topic, but maybe you'll find something interesting

- https://github.com/HollyAdele/awesome-programming-for-kids - https://github.com/yrgo/awesome-educational-games - https://learn.khanacademy.org/khan-academy-kids/

Hope this helps, good luck !

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