I made a game you can play without anyone knowing (no visuals/sound)
381 points| appsDev | 1 year ago |apps.apple.com
The game uses your phone’s Haptics in order to play a rhythm of “Tiks” (haptic vibrations). The user then has to try and recreate the timing of the rhythm they just felt by tapping it anywhere on the screen. It sounds easy, but getting the timing right is tricky, and so it usually takes a couple tries before your able to get it right.
The inspiration for the game came from wanting something to do in a really boring presentation. It would have been disrespectful to look at my phone, but I also needed a distraction. I typically hold my phone in these kinds of scenarios, and fiddle with the case, when it occurred to me: what if there was a game I could play just holding the phone anywhere (under a desk, in my pocket, to the side, etc.). Sometime later Tik! was born :)
I would love your feedback on it. The game is paid, but if someone would like a promo code to try it please let me know below. Link: https://apps.apple.com/app/id6720712299
[+] [-] lnyng|1 year ago|reply
Suggestions: - have an option to add 4 constant interval tiks at the beginning to help setup the base rhythm - hold down the small white dot to return to menu so you can see progress without exiting - have a way to visualize a rhythm similar to the example or skip it (maybe two finger hold?) if you are stuck - some rhythms feel to have slightly uneven tempo. Is the duration of the tick taken into consideration when generating the tempo?
Interesting game overall. Well done
[+] [-] lnyng|1 year ago|reply
- increase tolerance to slightly off taps, and gradually increase the number of ticks (not sure you already do this but right now it’s too hard win many times in a row)
- tik of the day mode. A long tick that challenges people who can win it in fewest trials
[+] [-] Wowfunhappy|1 year ago|reply
Interval tiks would add "noise" to a game that has very limited output. How would I know if those tiks are the interval or the pattern?
I don't think I've ever gotten two correct in a row, but the fun of the gameplay comes from slowly learning the rhythm over a few tries. It's not entirely unlike Celeste or Super Meat Boy, where you learn the level over multiple attempts.
I'm worried that I would trigger any sort of menu accidentally. Two fingers might work but if I'm walking or something and gripping the phone in weird ways...
I will say that while walking home this afternoon, there was one pattern I got stuck on. Every other pattern, I was able to get past after a reasonable number of tries, but this one just seemed impossible and I had to quit and re-open the app. So I agree there either needs to be some way to skip patterns, or the pattern generation needs to be tweaked to avoid super hard outliers.
Edit: Fwiw, my stats are: 116 total attempts, 20 correct, 2 max in a row.
[+] [-] invalidlogin|1 year ago|reply
1. Use “you’re“, not “your”, for “you are”. It is wrong in the first “screen” image in your App Store listing.
2. Use an ellipsis — three dots, “…”, never two dots. This is in two images in your listing.
[+] [-] appsDev|1 year ago|reply
[+] [-] password4321|1 year ago|reply
[+] [-] 867-5309|1 year ago|reply
[+] [-] scrivna|1 year ago|reply
[deleted]
[+] [-] password4321|1 year ago|reply
Where can I sign up for notification of a future Android (specifically Kindle Fire [Kids+]) release?
[+] [-] pbhjpbhj|1 year ago|reply
Maybe it works best by giving you a few bars of a tune and you make the percussion up to fit?
Whatever, I think there's something there.
[+] [-] jedberg|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
If I ever release Tik! on android in the future I will reply back on ur comment again here ;)
[+] [-] soneca|1 year ago|reply
I am just a web dev so I don’t think I have the skills to make it. Just leaving the idea here in case someone wants to build it
[+] [-] captn3m0|1 year ago|reply
It might be possible to do this as a PWA, using https://developer.mozilla.org/en-US/docs/Web/API/Acceleromet...
[+] [-] kroltan|1 year ago|reply
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_A...
https://developer.mozilla.org/en-US/docs/Web/API/Vibration_A...
https://developer.mozilla.org/en-US/docs/Web/API/Sensor_APIs
[+] [-] appsDev|1 year ago|reply
I also really agree that Haptics can be used in super unique ways for people with disabilities like blindness, since you are not dependent on visuals. Even for Tik! I tired to add some accessibility labels and support, but the possibilities are truly endless!
[+] [-] calimariae|1 year ago|reply
[+] [-] jonpurdy|1 year ago|reply
Feedback: it's pretty difficult even at the first level. As a distraction, even just easy 2-3 beat patters might be good to start with. So having difficulty levels would be great.
Maybe the difficulty comes from the strength of the haptic engine, but not sure how to easily change that (somewhere in Settings app I'm sure).
[+] [-] appsDev|1 year ago|reply
That is really nice feedback. The main thing that impacts the difficulty is how off the user's taps can be from the exact timing, and I tried to set it at a level that is not too easy/hard - but that is good feedback and will definitely look into it!
Till then, I would suggest tapping along to the haptics as they occur just to get a feel for the timing. After a couple of tries it should get easier..
Thanks again for trying it out!
[+] [-] furyofantares|1 year ago|reply
I suppose I don't really buy the premise put forth from either direction; I don't buy that it's possible to be present while doing something else (for me anyway) AND I don't buy that this is gonna be immersive. I'm not stating these things as claims; this is just my reaction to the app store copy.
I did buy it and love it though. What really works for me is as a way to hang out with my kid when she's doing her own thing. I want to be available to be present at a moment's notice.
[+] [-] appsDev|1 year ago|reply
I tried to make the copy a little intentionally attention grabbing; The idea isn't honestly to be completely present in what is in front of you and on the app, but to use the app as a distraction since it takes your mind off of something in front of you (which is why I used the word immersive)
I am super happy to know that you love the app. If there is anything specific about my copy and marketing though that you think I could change to present it better please let me know.
Thanks!
[+] [-] razadots|1 year ago|reply
[+] [-] RedNifre|1 year ago|reply
I don't have an iPhone, but could you also play this with the screen off by tapping on the volume buttons instead?
[+] [-] appsDev|1 year ago|reply
Using volume buttons could be neat, something to keep in mind! Thx
[+] [-] Wowfunhappy|1 year ago|reply
It is quite fun, I like rhythm games.
[+] [-] ryankrage77|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
I am happy that writing haptic or game brings it up though!
[+] [-] birracerveza|1 year ago|reply
[+] [-] jimmydddd|1 year ago|reply
[+] [-] mattw2121|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
[+] [-] jscheel|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
I will try and think of a way to fix this. If you have any ideas please do let me know! Thanks for this comment!
[+] [-] urbandw311er|1 year ago|reply
[+] [-] aziaziazi|1 year ago|reply
Am I the only one that can’t help seeing irony here? Search for a constant attention and distraction may not lead to a better mental condition, if not making worse as subsequents boring times will be even more boring.
Here’s some alternatives some phoneless can engage while staring at a speaker:
- imagine another life for the speaker
- mentally check your grocery list
- build inner abs, perineum and other hidden muscles
- wank yourself from a hidden hole in you pocket
- think what where the outcome and what you could have done differently in previous social interactions
- my favorite : deeply concentrate on all noises, voices sounds that does not come from the speaker itself.
Also congratulations, AFAIK this is a novel game ideas. Being bored leaded here to creativity.
[+] [-] thomashop|1 year ago|reply
[+] [-] _bramses|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
There is a help section if you click the ? at the top right of the screen when you first open the app (to see it again just close the app from the background and the re-open it, and you will see it again) It has a full tutorial explaining everything well
Thank you so much for downloading the app too! I have seen other comments about it being too hard too and thats something I will try to fix in an update! :)
[+] [-] michaelscrypt|1 year ago|reply
[+] [-] creativenolo|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
[+] [-] teknico|1 year ago|reply
[+] [-] giancarlostoro|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
[+] [-] cultureswitch|1 year ago|reply
[+] [-] appsDev|1 year ago|reply
For example, I like to take time off with no music or phone and just walk around sometimes and choose to be mindful, but other times I have already had a long day and don't want to be mored more..
Let me know your thoughts too though..
[+] [-] wiether|1 year ago|reply
The usual : improve a sense by shutting down another?
Anyway, it's fun!
[+] [-] appsDev|1 year ago|reply
Thanks for downloading the app!! :)
[+] [-] Humphrey|1 year ago|reply
Eg, I'd like to be able to pick a tempo and sit down and work on different 6/8 rhymns. I assume this could be a causal way to get better at music.
[+] [-] appsDev|1 year ago|reply