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oramit | 1 year ago
As game developers and publishers have consolidated into mega corps this line just isn't true anymore. You need a billion dollar game to move the corporate needle these days. It's a very similar dynamic to what has happened in Hollywood. All the mid-budget projects are being squeezed out and you either go very low budget/indie or you go huge budget and swing for the fences. There is no career reward in the current corporate marketplace for modest wins.
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