(no title)
jzl
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1 year ago
I’ll steal a line from a superb YouTube physics channel (Arvin Ash): it’s not the speed of light, it’s the speed of causality. And the universe must have a finite speed of causality. Without even getting into math and physics, you can intuitively understand how infinitely fast causality would prevent time, and therefore everything else we know, from being possible.
cypherpunks01|1 year ago
It feels more intuitive to me when thinking about it as causality always unfolding around you at the same speed, no matter your own frame.
The constant c was not named for causality, but it is a nice coincidence.
kazinator|1 year ago
JdeBP|1 year ago
Jsebast24|1 year ago
jzl|1 year ago
griffzhowl|1 year ago
verzali|1 year ago
JdeBP|1 year ago
* https://www.youtube.com/watch?v=ZbGxXyqlhbU (FloatHeadPhysics on this)
One physics convention just sets its value to 1. All of those Minkowsky diagrams that we see are measured in light seconds on the space axis, in order to make c have the value of 1 space unit per time unit; so all of the graphical sheep, spaceships, cats, people, torches and stuff that are placed upon them are very much not to scale. (-:
jzl|1 year ago
Jsebast24|1 year ago
deniscoady|1 year ago
I don't think the numbers independently are valuable, but together the constants of physics are tuned to support life. To be honest, I dislike the Anthropic principle as a generalizable cop-out, but it nonetheless works.
jerb|1 year ago
dyauspitr|1 year ago
takinola|1 year ago
kazinator|1 year ago
linuxdude314|1 year ago
shadowgovt|1 year ago
Can you unbox this a little? I think I may just have Friday brain, but I'm having some difficulty convincing myself in the moment that infinite-speed causality development would prevent time.
woopsn|1 year ago
jmyeet|1 year ago
The best definition I think I've seen is to view the universe as a partially ordered set of events, meaning that you can only order events (in time) if they're within each other's cones of causality. Outside of that you cannot say which happened first. That's the partially ordered part.
But even that is incomplete and arguably even self-referential. What's a "cone of causality" (without relying on causality)?
Also, there's the issue of what exactly time is and whether events are time-symmetric or not. Many physicists seem to view time as an emergent rather than fundamental property of our Universe.
cypherpunks01|1 year ago
Time is a relationship between clocks.. beyond that, yes, it's hard to say exactly.
Time seems to be what prevents everything from happening at once.
tshaddox|1 year ago
kgc|1 year ago
Jyaif|1 year ago
If you want to simulate a giant world with millions of players, you either have to slow down the frequency at which you update the world to give the computer enough time to do the computation, or you have to introduce some sort of speed of causality in the game in order to be able to distribute the computation across multiple nodes.
jprete|1 year ago
nick3443|1 year ago
kazinator|1 year ago
bloopernova|1 year ago
aezart|1 year ago