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charlietran | 1 year ago
Made it with the Crisp game library which I highly recommend for quickly making charming little 2D games: https://github.com/abagames/crisp-game-lib
charlietran | 1 year ago
Made it with the Crisp game library which I highly recommend for quickly making charming little 2D games: https://github.com/abagames/crisp-game-lib
SyrupThinker|1 year ago
Reversed to avoid spoiling the game: .gard ot reyalp eht gnicrof yb devlos eb dluoc siht ebyaM .kcab ot kcab tsrub eht reggirt ylbailer ot mhtyhr a ni taht od ot eunitnoc tsuj nac uoy ,kcilc ot ecalp thgir eht dnif uoy fI
archon810|1 year ago
charlietran|1 year ago
unknown|1 year ago
[deleted]
kookamamie|1 year ago
vunderba|1 year ago
The real game is less deterministic purely by having to contend with messy real world physics. If you want to make the game a little more engaging, I'd recommend trying to figure out a way to mix up where you have to fire the shots from, etc, add blockers to get in the way to shuffle the timing, etc.
charlietran|1 year ago
ionwake|1 year ago
miguno|1 year ago
capital_guy|1 year ago
gagik_co|1 year ago
ddek|1 year ago
sgt|1 year ago