top | item 41878766 (no title) ejddhbrbrrnrn | 1 year ago Pip position encoding can get that down to 3. One pip on 3 adjacent sides.Centre pip = 1, Edge = 2, Corner = 3 discuss order hn newest quirino|1 year ago If we're gonna go that route, you can just put a single pip on a corner and derive all of the other positions from that. gcr|1 year ago Nope, that’s rotationally symmetric around the (pip, center of dice) axis.Put the pip on the face, but near the corner. load replies (2)
quirino|1 year ago If we're gonna go that route, you can just put a single pip on a corner and derive all of the other positions from that. gcr|1 year ago Nope, that’s rotationally symmetric around the (pip, center of dice) axis.Put the pip on the face, but near the corner. load replies (2)
gcr|1 year ago Nope, that’s rotationally symmetric around the (pip, center of dice) axis.Put the pip on the face, but near the corner. load replies (2)
quirino|1 year ago
gcr|1 year ago
Put the pip on the face, but near the corner.