Having click and drag not be limited to a line is actually useful for ringing around a completed ship. You can tap a number clue on the outside to fill in the missing water, which can help avoid needing to draw long straight lines.
But having it only perform the same action would make things nicer.
Restricting to straight lines would be the most straightforward, I think. It follows the convention of only changing squares that you touch.
Drawing rectangles introduces a new paradigm where you can fill in squares you don’t actually touch, so it might be less intuitive. At the least, you would probably want to highlight the affected squares in a different color before finalizing the action.
o11c|1 year ago
pimlottc|1 year ago
Drawing rectangles introduces a new paradigm where you can fill in squares you don’t actually touch, so it might be less intuitive. At the least, you would probably want to highlight the affected squares in a different color before finalizing the action.
pimlottc|1 year ago