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almarklein | 1 year ago

This is indeed one of the major differences. Many of the problems that are plaguing Vispy are related to OpenGL. The use of wgpu solves many of them.

Also, wgpu forces you to prepare visualizations in pipeline objects, which at drawtime require just a few calls. In OpenGL there is way more work for each object being visualized at drawtime. This overhead is particularly bad on Python. So this particular advantage of wgpu is extra advantageous for Python.

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