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throwaway675867 | 1 year ago
IMO to be productive in F# code code tends to be simpler - many patterns that dev's valued learning in a OO context become a little obsolete or less needed as a whole. This is my anecdote but it is the C#/Java/etc crowd that tend to have the most negative immediate reaction to F# - they ask "where is X" and often I immediately say "X is bad, you shouldn't need X - think about why". They associate X with some kind of power/productivity gain, but don't realize there is many ways to do things. Kind of follows the paradigm of "frameworks/patterns are missing language features".
If they keep at it then it eventually clicks but there is almost a psychological "unlearning" that needs to be done which at least in the C# camp creates an almost tribal tension between the two camps - its just too unfamiliar. Whereas for example TS dev's seem to find it somewhat familiar in parts; even people only ever done JS previously I've found have become good F# dev's. Could be because the flow more suits the way you would code in a dynamic language while still being strongly typed (e.g. REPL's, type inference, static modules, functions over classes, etc).
Multicomp|1 year ago
mkl|1 year ago