top | item 42220516 (no title) ltr_ | 1 year ago Q: any resource to learn about modern approaches for real time game protocols? discuss order hn newest Thaxll|1 year ago One of the best: https://gafferongames.com/ shdh|1 year ago Definitely the best mfatihmar|1 year ago shameless plug: https://github.com/0xFA11/GameNetworkingResources nazka|1 year ago Thank you for sharing! Do you have any state of the art project or article or pattern etc... I should start diving into? xeonmc|1 year ago Part 1: https://www.youtube.com/watch?v=W3aieHjyNvwPart 2: https://www.youtube.com/watch?v=odSBJ49rzDo cobalt|1 year ago And https://www.youtube.com/watch?v=A5KW5d15J7I liontwist|1 year ago The main difference in modern games is the set of things in the world that might need sync has grown, much more than the available bandwidth.So need sophisticated logic to filter what needs to be updated in a given frame based on relevance, to fit within a packet,And of course now you need cloud systems for matchmaking, telemetry, etc.
mfatihmar|1 year ago shameless plug: https://github.com/0xFA11/GameNetworkingResources nazka|1 year ago Thank you for sharing! Do you have any state of the art project or article or pattern etc... I should start diving into?
nazka|1 year ago Thank you for sharing! Do you have any state of the art project or article or pattern etc... I should start diving into?
xeonmc|1 year ago Part 1: https://www.youtube.com/watch?v=W3aieHjyNvwPart 2: https://www.youtube.com/watch?v=odSBJ49rzDo cobalt|1 year ago And https://www.youtube.com/watch?v=A5KW5d15J7I
liontwist|1 year ago The main difference in modern games is the set of things in the world that might need sync has grown, much more than the available bandwidth.So need sophisticated logic to filter what needs to be updated in a given frame based on relevance, to fit within a packet,And of course now you need cloud systems for matchmaking, telemetry, etc.
Thaxll|1 year ago
shdh|1 year ago
mfatihmar|1 year ago
nazka|1 year ago
xeonmc|1 year ago
Part 2: https://www.youtube.com/watch?v=odSBJ49rzDo
cobalt|1 year ago
liontwist|1 year ago
So need sophisticated logic to filter what needs to be updated in a given frame based on relevance, to fit within a packet,
And of course now you need cloud systems for matchmaking, telemetry, etc.