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whaaaaat | 1 year ago

All gaming is not consumeristic. That's like saying all art is consumeristic, or all music is.

Play this game: http://passage.toolness.org/

It's 5 minutes long.

Read the creator's discussion on it: https://hcsoftware.sourceforge.net/passage/statement.html

Hardly seems consumeristic. And there's a huge pile of games like this out there.

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runj__|1 year ago

I always get so happy when Passage and Rohrer is mentioned, when I first played Sleep is Death my life changed, creating a story with so little but still endless possibilities. I made a js-version of it but never polished it enough, my first coding project inspired by a true vision, I learned so much.

I share your appreciation of Passage, it is a poem by another shape and a truly _different_ thing. Thank you for even mentioning it, it made my day.

HKH2|1 year ago

> All gaming is not consumeristic. That's like saying all art is consumeristic, or all music is.

Sure. None of those are necessary.

sjsdaiuasgdia|1 year ago

It seems rather reductive to equate lack of explicit necessity with consumerism.

If I sing a song to myself, is that consumerism?

If someone else hears my singing and enjoys it, with no discussion of payment or exchange from either side, is that consumerism?