They've also now launched the Warcraft 3 "remaster" twice, and it's still in a worse state than it was 20 years ago. First they did less than half the job, cut budget, and launched missing major features from the original project, with only some terrible new models to show that look decent up close, but bad from the overhead RTS view. Then they did a relaunch where they did lazy AI upscaling of old models and icons that don't actually look any better, added some realtime shadows that don't fit with the style of the game, and called it a "Warcraft 3 2.0".Really terrible treatment of one of the best game series of all time, and being part of Microsoft hasn't helped. It would have been nice if Warcraft 3 got the same treatment as AoE2 or AoM.
I buy all games on GoG when I can, especially classic games, but new ones as well. It's so nice to just have a collection of DRM-free installers, and be able to support a company that does right by the classic games.
smolder|1 year ago
Maybe companies should consider limiting their growth to stay nimble enough to provide value and stay viable. Maybe they do more good by being good at what they do than by chasing peak profit and diminishing their brands. Either way, Bobby Kotick was a bad CEO.
raxxorraxor|1 year ago
izzydata|1 year ago
Unfortunately the expectation for modern games is this near infinite scope which requires several years to complete and way too much money. If your game is required to be this large then you either need a huge team or decades of time from a small time.
So I believe that the larger the game the more likely it is going to be devoid of passion and artistic value. I'd prefer game studios to split up into many smaller studios and make more smaller games.
0dayz|1 year ago
* The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public
* real id debacle
* Diablo 3
* shutting down blizzard north, despite working on d3
* spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump
* x years on the project titan, only to get cancelled
* spent years trying to create a dedicated moba, and hots came out after the hype of the genre was gone
* Cancelling semi-experimental games (the Warcraft Point'n Click Adventure game, the Starcraft: Ghost game, and many others[1])
I'm sure there are more issues/fuck ups blizzard did, the point though is that the company couldn't adapt to the new norms of the industry (some are excusable due to the fuck you money wow gives) and thus became the black sheep.
[1]https://www.reddit.com/r/GamingLeaksAndRumours/comments/1ft4...
Certain games on that list tbf is way past 2008.
donatj|1 year ago
Overwatch launched, for pay, I believe at $39.99 USD. It was very fun very micro-transactions are optional and purely cosmetic game. I bought it day one.
Then they saw the success of PUBG and Fortnite's season passes and decided "we want some of that" and launched Overwatch 2 going so far as locking entire characters behind micro-transactions.
The day they launched Overwatch 2, they entirely shut down the Overwatch 1 servers. Something they had said earlier on that they were not going to do, before they later changed course. They took away the game I loved, the game I paid for, and replaced it with a junky free-to-play game dancing around in its skin like Edgar the Bug in Men in Black, all "Look at me, I'm still Overwatch, pinky promise", but anyone with a sense of taste can tell it really isn't. They ruined it.
Literally all my friends played Overwatch. My wife was in an Overwatch League. I don't know a single person who stuck with Overwatch 2 for more than a couple weeks. My wife's entire league just shut down.
I hear people play it but I sure don't know anyone. I would estimate mostly people who never played the original? Left such a sour taste in my mouth that I am hesitant to ever give Blizzard money again.
wongarsu|1 year ago
aniviacat|1 year ago
There are still a few skins you can't realistically unlock without paying; but that doesn't ruin a game. Overwatch in its current state is great.
xeonmc|1 year ago
valenceelectron|1 year ago
[0] https://www.reddit.com/r/warcraft3/comments/1gr3win/how_to_m... They had images like that on their website but removed them later.
jmyeet|1 year ago
1. It changed the ToS so Blizzard owns the IP rights to any third-party maps, effectively killing this community. Why? Because of Dota 2. There was a customm mode called Defense of the Ancients ("Dota") that somebody took and basically created the MOBA genre. Blizzard decided to sue and lost. They tried to create their own (ie Heroes of the Storm) but the space came to be dominated by League of Legends. Blizzard didn't want a repeat of that. Ridiculous; and
2. WC3 Reforged ("Refunded" as it was commonly called on release) also made the original game worse even if you didn't have Reforged. The game downloaded a bunch of assets you didn't use. It broke compatibility with some maps. I think there were a bunch of other problems too.
More [1]. Some of these might've been fixed by later updates now.
[1]: https://www.reddit.com/r/WC3/comments/exav5v/just_a_list_of_...
hulitu|1 year ago
Oh, Microsoft, the destroyers of GUIs.
I tried AoE 3 on Steam (demo). It was a total disaster. Downloading was slow and then the game: At the first start would not let me build barracks (no suitable place found).
At the second start it was hard to found the baracks again (all icons look the same - Windows style enshitification) but the peasants will not harvest berry bushes.(bugs) They made the UI much worse. The playground is round. The icons look the same so one has to look at tooltips to build a house. All in all a crappy experience. I guess i will stick with AoE 2.
fifticon|1 year ago
pjmlp|1 year ago
In the past I would have complained, but as someone that has foolished invested into UWP and WinRT siren song, I can't but fully agree.
Gud|1 year ago
AoE2 is slowly losing its uniqueness with each update.
The new matchmaking sucks, can no longer select which map to play on ranked, pathing is broken in new ways.
Don’t get me wrong, the new civilisations are nice, just kind of hoped they wouldn’t have done a total revamp.
patates|1 year ago
They also added easier ways to do things which were giving competitive edge to the players who could efficiently do them the hard-way, perhaps reducing the motivation to train further for the top players (why train to do hard tricks if they could be automated by the game later).
unethical_ban|1 year ago
I didn't know AoE2 was getting content updates or balancing. I thought it was the same game, locked in. I notice aoe4 has seasons and rebalancing... Not sure how to feel about it.
portaouflop|1 year ago
But their treatment of Warcraft III opened my eyes - the company I fell I love with that produced quality games no matter what does not exist anymore.
So long and thanks for all the murlocs…