(no title)
mcbrit
|
1 year ago
Games are a series of interesting decisions. That’s one formulation. Being asked what x+y is with some graphics is not an interesting decision. Perhaps an interesting decision comes later, but I wasn’t interested and bounced.
veesahni|1 year ago
That said - thanks for checking it out :)
mcbrit|1 year ago
You're doing a math game, math gamified. Let's throw a choice in there.
Since you replied, here's one idea:
(1) present five numbers. (2) You, the player, chose two numbers (3) You perform an operation (3.1) operation: add/subtract/multiply/divide, but perhaps exponentiation and modulo and lcm and factorize and whatever else. it's probably best to keep it simple. (3.1.1) this can get random: what was the highest number last round? how many green letters are there on the screen? (3.2) operations are tied to the special attacks,eg tier 1 attacks are add/subtract, tier 2 mult/div, and so on. (4) you type in your answer (5) if you type in an answer that's the correct result of an operation applied to two of the numbers, then you do the corresponding attack.
So it's not add these two numbers pass/fail. It's you decide what math you want to do, and can do, and can do in a time limit, and that achieves the effect you're looking for.
Anyways, it's always fun to make a thing.
mcbrit|1 year ago
kstrauser|1 year ago
If my florist handed me a dead flower, I'd be irked. If a 4 year old hands me a dead flower saying "I picked this for you!", I'd tell them what a beautiful flower it was and how much I appreciated the nice thing they did for me.
A 9 year old isn't a 4 year old, but I think you get the gist.